The Penguin Book of Card Games by David Parlett

The Penguin Book of Card Games by David Parlett

Author:David Parlett
Language: eng
Format: mobi, epub
ISBN: 9780141916101
Publisher: Penguin Adult
Published: 2009-06-05T10:00:00+00:00


Game Two play up to 500 points, three to 750 or 1000, four to 1000 or 1500.

Belote Marseillaise (á la Découverte)

(2p, 32c) Deal sixteen cards each in eight packets of two as shown in the illustration. The suit of the last card is the proposed trump. Bid and play as at two-hand Belote. Each player’s top eight cards are available for playing to tricks in the usual way. As each top card is played, it reveals the one beneath, which then becomes available in its turn.

Upon winning a trick, a player may claim the value of any meld appearing in his top eight cards. The values are noted, but they are not recorded until the end of play, since only those of the player with the best meld count, the opponent’s all being annulled. Belote scores in the usual way. Apart from that, no card may be declared twice in a sequence.

If the play of a card to a losing trick reveals a scoring combination, the trick-winner will obviously attempt to lead in such a way as to force out a card of that combination before it can be scored.

In the illustration, North announces the tierce in clubs and plays J, drawing 8. North’s Jack uncovers K and South’s Eight uncovers 9, giving him a fifty in spades, which beats North’s tierce. North, hoping to uncover the fourth Queen for 100, must win the next trick to prevent South from forcing a Queen out by leading his 28. He therefore plays 9. This happens to uncover Q, giving him the fourth Queen and so beating South’s fifty.



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